Showing posts with label magic. Show all posts
Showing posts with label magic. Show all posts

Monday, July 21, 2014

Magic The Gathering Duels of the Planeswalkers 2013 System Requirements

Magic: The Gathering - Duels of the Planeswalkers 2013 System Requirements
1 DVD SETUP - SKIDROW

(Publisher: Wizards of the Coast LLC | Developer: Stainless Games | Genre: Miscellaneous, Card Battle)


Description:
Face a greater challenge with Magic: The Gathering — Duels of the Planeswalkers 2013! In the latest version of this hit franchise, play with friends or the AI as you travel across fantastic planes, take on new encounters and opponents, solve challenging puzzles, and face up to three other players in the Planechase multiplayer format. After honing your skills, pit yourself against the ultimate villain of the Multiverse, the dragon Planeswalker Nicol Bolas. Featuring ten customizable decks, Magic 2013 offers new features including individual records for your game play, new game items to unlock, and, for those already skilled in slinging spells, the option to choose what lands to tap when you cast your spells.

Features:
• Bigger and better in every way: Duels of the Planeswalkers 2013 adds to the hit franchise with updated graphics and music, the latest cards and decks, and additional features, challenges, and an updated multiplayer game mode!
• Multiplayer Mayhem: In the Planechase multiplayer format, you and up to 3 other (players or AI) will face strange phenomenon as you battle across the Multiverse in an ever-shifting environment in local and online play.
• Decks using some of the latest cards: Duels of the Planeswalkers 2013 features ten distinct decks using cards from the latest Magic: The Gathering expansions, including your first chance to play with cards from the Magic 2013 Core Set before their official release. Each deck also offers 30 additional cards that can be unlocked through gameplay as well.
• Challenging Encounters: Experience encounters, a unique type of puzzle available in Duels of the Planeswalkers 2013, where your opponent plays a stacked deck that represents a particular type of Magic strategy.
• Play Your Way: In addition to being able to modify your decks to play the way you want you will also be able to choose what lands to tap when you cast your spells.
• Built for all experience levels: With an expanded tutorial and deep game play, Duels of the Planeswalkers 2013 offers content for all Magic fans from “new to the game” all the way to “expert Planeswalker”.

Minimum system requirement :
OS: Windows® XP SP3
Processor: 2 GHz (Pentium® 4 or equivalent)
RAM: 1GB for XP and 2GB for Vista/7
Graphics: 512 MB, Pixelshader 3.0
DirectX®: 9.0c
Sound: DirectX® 9.0c compatible
Hard Disk free space: 1.5 GB

Trailer:

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Saturday, March 22, 2014

Might and Magic Heroes 6 Full Version

Might and Magic Heroes VI Cover.jpg

The gameplay of Heroes VI mainly follows in the same vein taken by its predecessor, i.e. hero-based faction-affiliated development. As such, every faction has two types of heroes, every unit has an upgrade and turns affect combats as they affect the general gameplay. There are substantial changes, however, and these include the replacement of magic guilds by the creation of spells/abilities wheel, in addition to the skills wheel. New affiliations called "Tears" or "Blood" appear and play a major role in hero development, notably influencing their skills. For instance, a "Tears" affiliated hero will have more defensive/beneficial buffs and his or her reputation will allow for more peaceful negotiations between potential enemies. A "Blood" affiliated hero, on the other hand, will profit from destructive/dark abilities and gain bonuses in adversary combat aimed to hurt the opponents.
The players possessions are still regrouped in "Kingdoms", though now its not just an overview, but also a part of the map "owned" by that player. The presence of a town determines who owns the land itself. All forts, mines/deposits and occasional goods givers now automatically replenish the army and the wealth of this player even if another players heroes "flag" them. This situation lasts as long as the player is the owner of this given town. Only a few buildings within the area still remain neutral to whomever visits them. The feature was reported as a big improvement of the gameplay since the previous games, as players no longer need to garrison their mines and dwellings located outside town for protection, even though it was also criticized as being "too easy" by some older fans.
Finally, the game now features only four collectable resources (instead of the classic seven): gold, wood, ore, and blood crystals. The wood and ore are more common and serve to build the players towns as well as keep the flow of the marketplace. The gold is less common and serves to purchase goods and armies. The crystals are rare, most valuable and add up for otherwise unaffordable content (like Champion creatures, for example). There is also a new mode called "kingdom conquest" in multiplayer, in which the players must capture as many towns as possible, and maintain their uphold of their "kingdoms" for a certain period of time. Basically, its like the "king of the hill" feature in many first-person shooter games.

Minimum System Requirements
* OS: Windows XP, Vista or Windows 7
* CPU: Intel Pentium Core 2 Duo E4400 @ 2.0 Ghz, AMD Athlon X2 5000+ @ 2.6 Ghz
* RAM: 1 GB  Windows XP and 1.5GB Vista / 7
* HDD: 8 GB free disk space
* Graphics: 512 MB Graphics Memory, Pixel Shader 3.0, Vertex Shader 3.0
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c
Recommended System Requirements
* OS: Windows XP, Vista or Windows 7
* CPU: Intel Pentium Core 2 @ Duo E6400 @ 2.13 Ghz, AMD Athlon II X2 240 @ 2.8 Ghz
* RAM: 2 GB
* HDD: 8 GB free disk space
* Graphics: 1 GB Graphics Memory, Pixel Shader 3.0, Vertex Shader 3.0
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c

Download Might and Magic: Heroes 6 Full Version
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